When you adapt The Walking Dead to a video game, it is a task that will leave many criticisms and eyebrows raised because as we all know, the comics and television version focuses more interpersonal relationships than just killing zombies.
In the game, Walking Dead is classified as an adventure game and you will have to move the cursor over objects so you can look, pick up or combine them with other items in your inventory.
Walking Dead weaves in both the familiar with the new like Lee Everett, Georgia, Hershel’s farm, etc. and is set during the zombie apocalypse and as far as the voicing is concerned, the characters are very well written and voiced as individuals.
I can say that the majority of The Walking Dead: Episode 1 revolves around making choices that is as a player, you will have to take your time getting to know a character, or lying to cover your tracks, or choosing how to handle the situation and others.
The Walking Dead is also not about the zombies but it is about the survivors and how they cope with the apocalypse, what they do to survive, what they do for the survival of their loved ones and which ones they are going to save.
I know this may shock you but combat is not the focus of the game. Think of it, when you are already face to face with a zombie, you’ll be able to defeat them through quick time events just like button mashing. I realized you don’t need to have lightning reflexes to respond and kill those zombies. I pretty liked the combat style because it also caters to people who are not really into action games. What’s more is that every zombie that you kill has some relevance to the story so every kill is worth it – you are not just battling random walkers.
In conclusion, Telltale has managed to create a game The Walking Dead that will satisfy your hunger making you want for more. Stay tuned for The Walking Dead Walkthrough!